What’s New in V-Ray 6 for 3ds Max
Quickly and easily create anything from large, complex environments to complex geometric patterns. Shade faster, create more physically sensitive materials. And when you’re ready, quickly communicate your collaboration, reviews, and approvals in one place. And more!
Create forests, fields, crowds and more using our new scatter tool. It’s fast, easy, and lets you add a lot of detail to your scene without using a lot of memory.
Enmesh V Ray 6 – What’s New in V-Ray 6 for 3ds Max. With Enmesh, you can think of geometry like a texture – but instead of repeating an image on a surface,
it uses tileable geometry. Enmesh is ideal for creating patterns such as fences and fabrics and uses much less memory than relocation or manual copying.
V-Ray Decal with Displacement
You can now use the V-Ray Decal to add displacement to any surface for more realistic cracked walls, rocks, embossed lettering and more.
V-Ray Proxy Object Hierarchy
Easily turn visibility of a single object or material override on or off with the new V-Ray Proxy hierarchical view. Set custom sorting by name and streamline your geometry exchange and custom library workflows.
Create the right cloudy sky for your environment in just a few clicks with V-Ray’s new procedural cloud system.
New floor projection
Elevate your HDRI media creations with the new, more flexible floor projection features of the V-Ray Dome Light.
VFB Panorama Viewer
You can now preview your spherical panorama images directly from your V-Ray Frame Buffer during rendering.